hello neighbour act 2 walkthrough 21 Nov hello neighbour act 2 walkthrough

Starting in the weird, fake room you discovered in the previous act, there's nothing immediately to pick up or throw, and the door won't unlock. Climb to the second floor and apply this code to the safe. There are several ways to escape Mr. Peterson's house. Grab the figurine and take it to the kitchen. The third fragment is in the microwave. Walk across the boards and examine the empty frame. Climb onto the chair, then onto this platform until it rises again. Act 2 is the second longest act in the game. In the green crate under the desk, there is a lever. Turn around and walk to the clock near the rocking chair. You can get to it from the opposite side. Get out of the bedroom and keep going to enter the room at the end of the hallway (the kid's room). There is a grate above the cabinet in the kitchen. Smash the window with an object (like the binoculars or shoe) and then open the freezer to find the wrench. A passage will open. Inside the secret room under the stairs you find an extra crowbar and a figurine of the Peterson boy. Take the key to the door. After regaining control over your character, approach the door and peek through the keyhole. She's now professionally writing niche articles about Genshin Impact. The cup in the mayor's office, which was guarded by lasers, will become available. This means collecting four keys and unlocking the door in the middle of the home. On the right side of the shelf, a box will move away, in which lies the key. It will come in handy in the music room with a gramophone on the ground floor. Now, interact with the safe and enter the year 1984 to open it and collect the second basement key. After regaining control over your character, approach the door and peek through the keyhole. As you approach, you will notice that the ladder has been raised. Here, take the boy doll. When you do this, the hero will faint and wake up in his house. Head outside near the area where the pipe is jutting out of the ground, and break the single window facing the side fence (next to the pipes and opposite two other windows facing the back fence). Finally, head back to the stairs, turn around and look up, above the wardrobe theres a painting you can move to access a vent. A wooden platform will drop from the ceiling. This is very subtle and easy to miss, but its there and gives you the third key. Once completed, the shovel must be used to dig out the coffin and obtain the dollhouse key. Flip the switch on the wall next to the gauge, which should be all the way over into red now that you have turned on all the pipes. You can safely walk around the territory, but it will not let you dig the ground. There is another way to get to the top. Take the grid and enter the shaft. Did you find any other interesting secrets or methods for completing Hello Neighbor Act 2? Inside the bedroom, there is a patterned square at the end of the bed. Pulling the handle reveals a hidden room where you can snip the cobwebs on the left to pick up a battery. Immediately open the door on the left and pick up the red valve. Remove the grate and climb inside. Run into the room on the left and turn on the TV. Here is a letter. Place the switch handle in the slot next to the train set, then pull it. Nicky becomes very scared of him and does not intrude anymore. Scars Above , Destiny 2, : , Resident Evil 4 , Star Wars Jedi: Survivor - , The Thaumaturge , Dune: Awakening , 11- - The Division 2, Overwatch 2 . Remember: the time should be 10:35. The clock will indicate the time - "11:35". This will change the baker's patrol path, allowing them to go upstairs. Use the fire extinguisher on the stove and take the book key. There's a hole in the center of the floor here -- go down the ladder inside the hole to gain access to a kid's bedroom with a dollhouse. -2 Its time to return to the mysterious Peterson house in Hello Neighbor 2, this time playing as a journalist searching for answers about the familys missing children. ACT 1 WALKTHROUGH- ACT 3 Go to the mayor's bedroom and set the steering wheel in its place. Set the last house and take the key to the upside-down room from the safe. Return to the fireplace, unscrew the two bolts, and put out the fire. Here, on the second floor, break the frame with the plate. This fuels Quentin to break into the Neighbors home to uncover all his secrets once and for all. Get on the bed and start jumping like on a trampoline. Players need Scissors to remove them. Please enable JavaScript to see comments. Nicky wakes up, and then a light from a window falls and Aaron Peterson unlocks the door. With the hands in the correct positions, a small door will open at the bottom of the clock, revealing the 7 button for the cash register downstairs. Complete the photo with your piece. The second lies in a wooden box in the corridor. After a short cutscene, you are caught by the neighbor (unavoidable). To do so, you'll need to solve four puzzles to get four buttons for the cash register on the left side of the bakery's front end. Enter the room and pull the lamp by the closet. Take the grid and enter the shaft. While the hunter is distracted, you can inspect the room. Climb to the second floor and wait for the neighbor to leave. Run to the missing boy's hut and follow the road with the forbidden signs. In order to get the fourth key, you need to collect all the fragments of the neighbor's photo. Here hangs the head of a scarecrow. Next, on your left is a key hung up on a rack next to a blue door, grab it and open the lock next to the rack. Use the wrench twice to open it. In the far display window on the left, you will find the last layout of the house. However, the clock is missing a hand! Escape once complete. Unlike Act 1, the Mr. Peterson's house is different in color, size, and a huge wall surrounds it. Copyright 2023 Gamer Network Limited, a ReedPop company. Nicky's house has nothing in it but an ottoman. Place the wheel on the red heater and rotate it. Grab two boxes and head back up the ladder. Act 2 is part of the storyline in Hello Neighbor. Go back to the second floor, go through the hole in the wall, or the door, (if you unlocked it with the yellow key). Walk along the branch and climb into the house. Use the shovel to dig up a coffin, then grab the key with a pink bow found inside. There is a patch on the heart; cut that patch with the scissors to reveal the clocks hour hand. Get inside. Watch the cut scene. Nicky eventually finds a crowbar (Or a red key or opens trampoline), and removes some boards in the giant walls. Go look at the window where the boards fell over, and you should hear a click letting you know the door is now unlocked and can be opened. And that's the end of our walkthrough for Hello Neighbor 2 Act 2. Grab the block of ice out of the freezer, then throw it into the oven/fire on the opposite wall. Click on the lever and get out into the next room. In Act 2, your objective is to get out of the neighbor's house. First, go inside your own house - it is right . Go into the room to the right of the door you just opened (and to the right of the shovel by the desk), and youll see a table with a map of the town on it by a safe. We'll have to figure out what's wrong. Use three letters from these words to open a secret passage - "NOT". The locked safe is found inside the room next to the stairs. A huge wooden wall with a barbed wire fence was added all around the lawn and house. This means the Hello Neighbor 2 safe code is: 1984. But in order to do it you will have to do some stuff that I showed you on "Hello Neighbor Xbox One Act 2 Guide". Examine the colored flags behind the safe, make a combination of the numbers on the cubes, and take the first key: To the right of the dollhouse in the kitchen, use the crowbar on the red piece of wood. The shovel, by the way, lies on the roof, where you picked up the letter "C". Unlock the refrigerator, and grab the fish treat inside. Take the steering wheel. You may have to repeat the steps several times, as you may not have time to use all four keys. Jump off the platform on the red planks visible above. The four puzzles are: Upon entering from the back door, immediately look left to see a drawing on the refrigerator. He climbs out of a trapdoor and is in Mr. Peterson's yard. The second block is to the left, in the living room with the TV. The policeman patrols on the veranda and will remain there until you find the scissors or draw attention to yourself. Get the Lego man and then put him on the toilet in the dollhouse. After leaving the room, go left towards the ventilation shaft. One window up the ladder was removed. Hello Neighbor Mobile Act 2 Walkthrough MP3 Download (9.29MB), Video 3gp & mp4. Just like the previous chapter in Hello Neighbor 2, Act 2 is all about finding the missing cash register buttons. The clock reads 10:35, which is the answer to the clock puzzle. To get it, you have to break the glass. Get out from the right exit and head right to enter the bathroom. In this video, I will be showing how to find the red key to escape from hello neighbor act 2 quickly. The cash register button should be on the cats bed. Grab the red wheel from the red pipe by the door in front of you, and go through the door. Will also show you how to find a shovel and the golden key to open the tiny house on the 1st floor.Here is the video Index by Time:How to get red wheel: 00:33Where is the wrench: 00:51How to defeat patrol shark: 02:12Where is the Golden key: 06:10How to unlock the freezer door: 06:57Thank you so much for watching the hello neighbor act 2 red key escape walkthrough, hope you know now how to escape from Act 2. Well show you the solution to just about every required puzzle in the whole game, however, we will keep spoilers to a minimum to preserve your experience. Put the fish treat in the cats bowl so the cat will stand up, revealing the 1 button for the cash register in the front of the bakery. , . Follow the upside-down room and inspect the wall opposite the door. Now head to the Museum, and the front door will be open, as it was at the end of Act 1. Follow the hunter's workroom and climb onto the closet in which you can hide. This gives you the second key for the basement. The third fragment can be found in a locked cabinet in the children's room. Watch the cut scene, after which the main character will be in his house. Guides Hello of Neighbor Alpha apk son srm indir iin PC Windows ve Android (1.2). In Act 2 .. Dec 8, 2020 Home Discussions Workshop Market Broadcasts. You can't reach it yet, though, because it's so high up in the air. Its design is the same as the blue lock. Next to the lamp, you will see a typewriter. Instead of an archway into the corridors of his house, there is now a door. In the room whose door you opened with the key, take the blue gear. Unlike Act 1, the Mr. Peterson's house is different in color, size, and a huge wall surrounds it. Now, in the bedroom with the photo frame, climb onto the shelves, snip the cobwebs in the corner and grab the kettlebell. She's now professionally writing niche articles about Genshin Impact. Shindo Life codes: Free RELLCoins, Spins and XP, Clicker Simulator Codes: Double Luck and Hatch Bonuses, Destiny 2: Lightfall | How to get Cloud Accretions, Anime Fighting Simulator Codes: Free Chikara Shards and Yen. You will receive a girl's doll. Interact with it and you reveal a three-digit code lock. Inside, take the cookie and put it in the cat's bowl. Title: Hello neighbor act 2 guide Author: Fimuyo Nomosuxa Subject: Hello neighbor act 2 guide. They're far more stylish than your average video game website tat. The car will drive and stop under the bed. They are: Manage all your favorite fandoms in one place! Next, attach the sword to the actual robot, then twizzle his arms to match the positions in the picture. The wheel will be removed, and a bunch of gunk will be spraying out all over the ground. The pipe is clearly visible up against the wall next to the couch. Inside you will find the number "7". Under the stairs, there is a hole where you can hide. Go downstairs and inspect the toilet. Peer through the keyhole and gaze right and left until you hear a sound that indicates something has fallen over. Also be careful in this room not to step on the squeaky toys in the middle of the rug, they make noise which can send him running to your location. It must be installed on the hood of the car, which is located in the garage. To do this, climb into the mayor's house and find a fire extinguisher. After getting the wheel back, go to the front of the house and look for an open ladder to the left of the porch (this one isn't blocked by a fence). There is a shovel here - take it. The basement is the largest part of the house, this is the location the Neighbor attempts to keep the player from entering. Below we will describe how to find four keys and get into the basement. Look at the picture on the fridge, then place the boys figure in the middle slot like he is in the image. go peep through the keyhole and look right and left until you hear a sound letting you know something fell over. Insert the battery into the toy and press the lever. The last piece of the photo is hidden in a white pillow in the children's room. Developed by Dynamic Pixels and published by tibyBuild Games, It's a stealth horror game that was released back in December 8, 2017 on PC, Android, PS4, Xbox One \u0026 iOS.NEW CHEAP GAMES: https://www.g2a.com/r/the-gaming-worldFollow our Facebook page: https://goo.gl/XNC4cLFind out more on the official website: https://www.helloneighborgame.com/Hello Neighbor is a stealth horror game about sneaking into your neighbor's house to figure out what horrible secrets he's hiding in the basement. They can be found in the following locations: Across the empty bookcase, cut the crime scene tapes and get a piece. Inside, climb the ladder, then jump up to the upper level. Inside the bedroom, a picture frame can be found on a small table near the bed with missing pieces. There is a scaffolding taking up much of the room on the other side. Break the window on the second floor with the crowbar. Here youll see a trampoline. Do it in such a way so that each level has a small edge allowing you to climb your construction. To the right of the mechanism you find a crowbar sticking out of a wooden crate. My second piece of advice is to immediately slot an item in its appropriate place as soon as you get it. Covering the hottest movie and TV topics that fans want. Use them to cut the web. Get out from the bathroom window and jump left to the balcony. A loading screen will appear, advancing time. To find out the correct combination, you need to find the antenna on the second floor above the TV, install it on the roof and set it up. Go through the doors, and turn right immediately to see a display case with a spiderweb on it. Watch the cut scene, after which the protagonist will be in his house. Once the bush in the middle starts to wither, use the scissors to cut it. You can crouch and slowly move forward to find the next place to drop the wheel, turn the wheel, and remove the wheel. Examine the table and find the scissors. Jump on it to get on the roof of the house across from the Petersons. The Dollhouse will open and reveal one of the four basement keys. Now youre all done with the downstairs of the Peterson house. </p> <p>If you want to ask a question for this game, please use the ask a question box which is above on the right. Pull both of the sconces on either side of the painting to reveal a door covered in another cobweb. A ladder is added to the children room to access the top part of his house. It will not be possible to lure him out, so wait until he sits down in a chair and go behind the shelves on the left. Stray: Things That Will Hit Home For Cat Owners, Puzzle Games To Play If You Like Escape Academy. Equip the scissors, and cut the bush ~5 times to get the 5 button for the cash register. Take the blue lamp sconce to the end of the room, and place it in the receptacle to the left of the plague doctor painting. Approach the locked diary book in the middle of the room. Pull the chair off the door so you can get back in later. To do this, you can use an alarm clock - one is in the kitchen, and the second in the TV room. Climb the stairs and move the painting in front of you. Take the switch and insert it into the mechanism on the table. About halfway across the pipes you should see a red band segment that looks like it should have a lever, but doesn't. Go back up the ladder and run across the frozen water to access the door. 5 Ways to Connect Wireless Headphones to TV. Insert all three heads into their places so that the stairs to the attic go down. Wait for the mayor to move away and activate the gramophone. The first block is next to the safe. Once done, it will create an ice floor for Nicky to walk on. Take the book on the toilet. The player must use the water wheel to make water flow through all the pipes. Turn left once in the bathroom to see a red water heater. Jump into the trampoline and bounce out of the house. It's been there a while now, this anger, everywhere we turn. The fourth block is inside the fridge in the kitchen, behind the dinner plate. Go through the door and flip the switchon the giant boiler after all three levers have been turned. The third lever is actually inside the house. Cut the patch with scissors. With the wheel in hand, go back up the ladder and move across the roof. Act 2 is the second longest act in the game. Hello Neighbor Wiki is a FANDOM Games Community.

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hello neighbour act 2 walkthrough